Day 4 of 12 Days of Anime has a look at relationships in anime, specifically in Scum's Wish.
It's Day 2 of the 12 days of anime and today I'm looking at Sakura Quest and what it showed me about representation.
Miss Kobayashi and Tohru have many interactions but not all of them are good. Every time Kobayashi drinks alcohol she turns into a Mr. Hyde drunk. I have a look at how the show gave me this impression.
I took a look at opening sequences and whether they matter to me. Is the opening sequence of anime something that's just a remnant of an era?
Part 3 of 3 - We try to identify strengths and weaknesses in the story of this game; aiming to understand how and why the characters are treated as they are over the course of the story.
Part 2 of 3 - In this post Rise of the Tomb Raider is subjected to three feminism tests. Surely with a female protagonist at the helm it'll be easy to pass the game?
Part 1 of 3 - We take a look at how Rise of the Tomb Raider has decided to split the genders of their characters, portray their characters, and how they chose to design them.
I'm beginning a new series of posts that focus on games and feminism. This is a background piece that highlights the reason why, research already done in the field, and what I'm going to be attempting over the course of this series. A discussion about the depiction of men & women in video games