Mid-Month Musings: Quiet & Metal Gear Solid V

At the start of this month, Metal Gear Solid V was released. In my release day post I mentioned how reviews had said the game was good other than a few unnecessary Quiet scenes. Kojima was quoted as saying the following on the subject; “I created her character as an antithesis to the women characters appeared in the past fighting game who are excessively exposed. ‘Quiet’ who doesn’t have a word will be teased in the story as well. But once you recognise the secret reason for her exposure, you will feel ashamed of your words & deeds.” Well, I’ve seen the whole story of Quiet and I’ve had time to think it over.

SPOILERS AHEAD – Quiet’s Entire Storyline


We start out with Quiet trying to kill us and her magical super powers. She comes back to the base and gets locked up so they can ‘assess’ her. It was interesting seeing Ocelot’s theories along the way and finding out that the reason she dresses as she does is because she has to breathe through her skin. This is confirmed later down the line; turns out after being engulfed in those flames, all the way back at the start of the game, she managed to survive but suffered horrendous injuries to her lungs and intestines. She agreed to take an English strain of the vocal chord parasite in order to survive and live in symbiosis as they perform the functions she was no longer able to perform. She makes a vow to never speak a word of English in order to avoid activating them.

Pretty cool, right? There’s a logical sense of why she’s dressed so and why she never speaks. The problems come in when linking it to the bigger picture. See, she’s not the only one with this mystical, magical, breathe-through-the-skin parasites. Another character, Code Talker, also had these parasites. Now it’s entirely possible that, because his lungs weren’t damaged he can use them to breathe, but he doesn’t eat food; the parasites feed him with photosynthesis. For that to happen the parasites need access to the sun, the same as they do for Quiet. Knowing this kind of makes the excuse of Quiet’s dress a little more feeble for me, I’m pretty certain she doesn’t need that much surface area exposed in order to stay alive.

A scene later on has Quiet captured and her tormentors fully dress her and it does hinder her – almost to a point of killing her. They have her in a jump suit and it’s only when a capture decides he wants to rape her that she has enough air to become super-powered and exact her revenge. In this scene, she’s still pretty clothed on her top half, enough to suggest that a tank top and shorts would give her enough surface-skin to be able to survive.

In the end, at least there was some thought to her costume and the way it fit into the game. I do think it was cheapened a little, and the camera most definitely took ‘advantage’ at certain points but the majority of it was okay. I’m not convinced that any one will be ashamed, nor do I think that the costume design was entirely warranted, however as the only female character in the cast of MGSV she had a pretty good story behind her; better than Venom Snake’s anyway!

Leave a Reply

Your email address will not be published. Required fields are marked *